Hey everyone! It’s time to finally update everyone on the development and announce, that the ‘Cosmos Conquer’ is coming soon. Beforehand however, let’s continue our ‘Tale Tuesday’ mini-series where we respond to your questions about game dev!
Hey everyone! After quite a break, it is finally time for another Tale Tuesday! Today, we’re going to respond to further questions you’ve had about game development in general. For now, we’re going to slightly detour from indie games and focus on the larger, commercial game development.
Hey everyone,In the next few ‘Tale Tuesday’ articles, we will cover and answer some of the more commonly asked questions about game development. Stay tuned, as there will be plenty of articles in this topic and some of the questions that interest you may soon be here as well! This is the second article inContinue reading “Tale Tuesday #28 – Common Questions About Game Dev #2”
Hey everyone,In the next few ‘Tale Tuesday’ articles, we will cover and answer some of the more commonly asked questions about game development. Stay tuned, as there will be plenty of articles in this topic and some of the questions that interest you may soon be here as well! Let’s get right into the topic.
Hey everyone!Today it is finally time to finish the long series of ‘Tale Tuesday’ articles about indie development. We’ve covered the topic in many aspects, going through general ideas, each stage of development and the final touches. It’s time to finally summarize everything we’ve covered. However, it is not the end of indie development topicContinue reading “Tale Tuesday #26 – Indie development overlook”
Hey everyone!It’s almost time to finish this ‘Tale Tuesday’ series covering indie development. We’ve covered quite a lot throughout several articles! So what else do we have left to talk about?We definitely have to talk about the final touches for the game.
Hey everyone! In this short indie game dev related Tale Tuesday series, we’ve already covered design and coding, leaving out one important concept – art! It’s very important for the game to get it right and often it may cause us great trouble, especially if we are not artists. I am not one myself, yetContinue reading “Tale Tuesday #24 – Art: How to work it out?”
Hey everyone! It’s part two of Michael’s Tale Tuesday about coding. Next time, we’ll discuss something we didn’t mention in details yet – art. Stay tuned and for now, read the last article about coding!
Hey everyone! This and the next Tale Tuesday will be a bit different, because they are written by Michael, the co-founding developer. I hope you’ll enjoy!
Hey everyone! Today we’ll cover some things that might be a bit harder for a begginner designer to get when creating his own game. Before we get into any details – remember! Game development is about having fun and you should just enjoy what you’re doing, regardless of its success. We’re happy to give youContinue reading “TALE TUESDAY #21 – What’s tough about game design?”