Hey everyone! This and the next Tale Tuesday will be a bit different, because they are written by Michael, the co-founding developer. I hope you’ll enjoy!
Hey everyone! Today we’ll cover some things that might be a bit harder for a begginner designer to get when creating his own game. Before we get into any details – remember! Game development is about having fun and you should just enjoy what you’re doing, regardless of its success. We’re happy to give youContinue reading “TALE TUESDAY #21 – What’s tough about game design?”
Hey everyone!Today we will focus in details on designing process of the game. To get started with anything else, we need the design first! It’s an important part of any game development and it’s important to do it right. So, what can we do to create good designs? Here are several tips for fellow gameContinue reading “TALE TUESDAY #20 – What are some good tips on game design?”
Hello everyone in yet another ‘Tale Tuesday’!In the third part of our development mini series, we’ll cover another important topic for the new developers. That is, a question: is it expensive to be a game dev? Read more to find out! So what real costs are hidden behind a development of an indie game?
Hello everyone! As promised, we’ll stick to the topic of indie game development. For some time, we’ll be covering topics closely related to game development as seen through our eyes. Last time we’ve discussed solo development and its tough elements. Today, as promised, we’ll go more into logistics of creating video games. Let’s get intoContinue reading “Tale Tuesday #18 – Game Development Logistics”
Hey everyone! Today is the time for new ‘Tale Tuesday’ and a refreshed posting schedule! From now on, new ‘Tale Tuesday’ articles will be posted only on the website every two weeks. That means ‘Tale Tuesday’ will be more frequent!For quite a bit we will stick to the topic of indie game development – todayContinue reading “Tale Tuesday #17 – Is it tough to be a solo game dev?”
Hello everyone!This is kind of a follow-up to the previous ‘Tale Tuesday’ which covered the ideas behind ‘Sierra Nevada’ and how it improved the general system we’re working in. If you didn’t have a chance to read it yet – feel free to check out the archives.Let’s dive back in!
Hey everyone!It is time for another ‘Tale Tuesday’ and we’re changing the topic a bit. We’re moving from more personal details about the game development and we move into actual game development and work organization.Time to find out more about behind the scenes of ‘Sierra Nevada’!
Hey everyone!Today we’ll talk about creating games and how it can be a great passion if you’re really interested in it. You’ll find out what I think about it and how I perceive game developing and designing as a whole. Without further talking, let’s get right into it!
Hello everyone!In today’s Tale Tuesday we will respond to that a bit rhetorical question in the title. Is it hard to be an indie game developer? It definitely has its difficulties and disadvantages, but it’s also rewarding in a way. Let’s jump right into it! There are many differences between indie developers and the bigContinue reading “TALE TUESDAY #13 – Is it hard to be an indie game dev?”