Tale Tuesday #28 – Common Questions About Game Dev #2

Hey everyone,In the next few ‘Tale Tuesday’ articles, we will cover and answer some of the more commonly asked questions about game development. Stay tuned, as there will be plenty of articles in this topic and some of the questions that interest you may soon be here as well! This is the second article inContinue reading “Tale Tuesday #28 – Common Questions About Game Dev #2”

Tale Tuesday #27 – Common Questions About Game Dev #1

Hey everyone,In the next few ‘Tale Tuesday’ articles, we will cover and answer some of the more commonly asked questions about game development. Stay tuned, as there will be plenty of articles in this topic and some of the questions that interest you may soon be here as well! Let’s get right into the topic.

TALE TUESDAY #21 – What’s tough about game design?

Hey everyone! Today we’ll cover some things that might be a bit harder for a begginner designer to get when creating his own game. Before we get into any details – remember! Game development is about having fun and you should just enjoy what you’re doing, regardless of its success. We’re happy to give youContinue reading “TALE TUESDAY #21 – What’s tough about game design?”

TALE TUESDAY #20 – What are some good tips on game design?

Hey everyone!Today we will focus in details on designing process of the game. To get started with anything else, we need the design first! It’s an important part of any game development and it’s important to do it right. So, what can we do to create good designs? Here are several tips for fellow gameContinue reading “TALE TUESDAY #20 – What are some good tips on game design?”

Dev Friday #39 – Basic Game Mechanics Overhaul

Hello everyone! It’s time for the first ‘Dev Friday’ for a new game that was recently announced – ‘Cosmos Conquer’! If you didn’t hear about it yet, check out the latest announcement post: https://iguanamercenary.com/2021/11/12/cosmos-conquer-coming-soon/New game, new format! From now on, ‘Dev Friday’ posts will be longer and have two parts. Each milestone will be brokenContinue reading “Dev Friday #39 – Basic Game Mechanics Overhaul”

Tale Tuesday #18 – Game Development Logistics

Hello everyone! As promised, we’ll stick to the topic of indie game development. For some time, we’ll be covering topics closely related to game development as seen through our eyes. Last time we’ve discussed solo development and its tough elements. Today, as promised, we’ll go more into logistics of creating video games. Let’s get intoContinue reading “Tale Tuesday #18 – Game Development Logistics”

‘Cosmos Conquer’ Coming Soon!

A fresh breeze of air enters the overcrowded and polluted city of the Earth. The technologically advanced humanity starts looking for other planets to conquer. Now that the Earth is depleted of its resources, we’re looking for them elsewhere. The Universe is open for us now – and it cannot hide any secrets. Looking upContinue reading “‘Cosmos Conquer’ Coming Soon!”

Tale Tuesday #17 – Is it tough to be a solo game dev?

Hey everyone! Today is the time for new ‘Tale Tuesday’ and a refreshed posting schedule! From now on, new ‘Tale Tuesday’ articles will be posted only on the website every two weeks. That means ‘Tale Tuesday’ will be more frequent!For quite a bit we will stick to the topic of indie game development – todayContinue reading “Tale Tuesday #17 – Is it tough to be a solo game dev?”

HUG THE WORLD GAME RELEASE

Hey everyone!Today, ‘Hug the World’ is going public and is available to purchase in itch.io shop. Take a look: https://gamesforfunds.itch.io/hug-the-world Play ‘Hug the World’ and do little chores to see how much you can really help the environment! Play the game and keep boosting your statistics in order to see the impact you can have.

TALE TUESDAY #14 – Game designing – a passion

Hey everyone!Today we’ll talk about creating games and how it can be a great passion if you’re really interested in it. You’ll find out what I think about it and how I perceive game developing and designing as a whole. Without further talking, let’s get right into it!