Tale Tuesday #29 – Common Questions About Game Dev #3

Hey everyone! After quite a break, it is finally time for another Tale Tuesday! Today, we’re going to respond to further questions you’ve had about game development in general. For now, we’re going to slightly detour from indie games and focus on the larger, commercial game development.

Tale Tuesday #28 – Common Questions About Game Dev #2

Hey everyone,In the next few ‘Tale Tuesday’ articles, we will cover and answer some of the more commonly asked questions about game development. Stay tuned, as there will be plenty of articles in this topic and some of the questions that interest you may soon be here as well! This is the second article inContinue reading “Tale Tuesday #28 – Common Questions About Game Dev #2”

‘Sierra Nevada’ enters development on Nintendo Switch!

Hello everyone!It’s time to share some great, exciting news! We’ve reached an agreement with a third party and ‘Sierra Nevada’ is now undergoing a development for Nintendo Switch version. It is in very early stages, however we’re planning to make it available in December 2022. Now, you’ll be able to play your favourite town buildingContinue reading “‘Sierra Nevada’ enters development on Nintendo Switch!”

Tale Tuesday #26 – Indie development overlook

Hey everyone!Today it is finally time to finish the long series of ‘Tale Tuesday’ articles about indie development. We’ve covered the topic in many aspects, going through general ideas, each stage of development and the final touches. It’s time to finally summarize everything we’ve covered. However, it is not the end of indie development topicContinue reading “Tale Tuesday #26 – Indie development overlook”

Tale Tuesday #18 – Game Development Logistics

Hello everyone! As promised, we’ll stick to the topic of indie game development. For some time, we’ll be covering topics closely related to game development as seen through our eyes. Last time we’ve discussed solo development and its tough elements. Today, as promised, we’ll go more into logistics of creating video games. Let’s get intoContinue reading “Tale Tuesday #18 – Game Development Logistics”

Tale Tuesday #17 – Is it tough to be a solo game dev?

Hey everyone! Today is the time for new ‘Tale Tuesday’ and a refreshed posting schedule! From now on, new ‘Tale Tuesday’ articles will be posted only on the website every two weeks. That means ‘Tale Tuesday’ will be more frequent!For quite a bit we will stick to the topic of indie game development – todayContinue reading “Tale Tuesday #17 – Is it tough to be a solo game dev?”

TALE TUESDAY #1 – First days

Hello everyone! Today is the first day of describing my adventure as a game designer and developer. I hope that this series will continue for quite a long time and it will take some time before I run out topics to talk about! It’s always good to have some more ideas for the future.First, I’dContinue reading “TALE TUESDAY #1 – First days”

DEV FRIDAY #3 – Improvements (Update Snippet 1)

Hello everyone! It is time for yet another Dev Friday. Today we’ll be covering quite large topic of Improvements. Improvements are structures that the player can build on the map, to help and support their town. Placed on proper resources, the Workers from Improvements will gather resources for the player and store it in hisContinue reading “DEV FRIDAY #3 – Improvements (Update Snippet 1)”

DEV FRIDAY #2 – Resources

Hello everyone! In today’s episode of ‘Dev Friday’ we will be covering next update for ‘Sierra Nevada’. In today’s ‘Dev Friday’ we have a second Development Build. That build was about Resources and their management. Read up more further in the article! Also, we’d like to announce that ‘Market Dominion’ will be 50% OFF duringContinue reading “DEV FRIDAY #2 – Resources”


Hello everyone,today we’ll be covering a pretty interesting topic: how exactly was ‘Market Dominion: Board Edition’ designed, created and developed. We’ll go through the entire history of the game and its development process. The idea of the game in board version was first mentioned back in February 2020. Back then, it was more of aContinue reading “DEV MINUTES #14 – HOW MD:BE WAS CREATED?”