It’s time to finally update everyone on the development and announce, that the ‘Cosmos Conquer’ is coming soon. Beforehand however, let’s continue our ‘Tale Tuesday’ mini-series where we respond to your questions about game dev!
After quite a break, it is finally time for another Tale Tuesday! Today, we’re going to respond to further questions you’ve had about game development in general. For now, we’re going to slightly detour from indie games and focus on the larger, commercial game development.
Hey everyone! We’re finally back with some more updates on ‘Cosmos Conquer’. I’m working on a new update with a lot of changes. It includes some interesting stuff, however we’ll not see a new Civilization Type – at least not in today’s Dev Friday! Stay tuned and see for yourself what I’ve prepared!
Focusing on our development, we’ve forgotten to look further and beyond ourselves. Now, we’ll be paying the biggest price for our mistakes. Giant shadows emerge from the sky as the screeching, unknown sounds start filling the Humanity’s Empire. Our greatest fear and dreams have been confirmed – we are not alone.
Tonight, ‘Alien Invasion’ update goes live! It’s an extensive update so we’ll be covering quite a bit of changes today. Let’s get right into it!
Hey everyone, In the next few ‘Tale Tuesday’ articles, we will cover and answer some of the more commonly asked questions about game development. Stay tuned, as there will be plenty of articles in this topic and some of the questions that interest you may soon be here as well! This is the second article in the series, the previous one is available here: https://iguanamercenary.com/2022/04/20/tale-tuesday-27-common-questions-about-game-dev-1/. Let’s get right into it!
Hey everyone! It’s finally time for another ‘Dev Friday’ and first details on the upcoming update. The next Dev Friday will be on 13th May and that’s also when the update launches. A lot of things will change, so stay tuned! Today we’ll discuss one of the more major changes, which is the addition of Type 3 civilization.
Hey everyone, In the next few ‘Tale Tuesday’ articles, we will cover and answer some of the more commonly asked questions about game development. Stay tuned, as there will be plenty of articles in this topic and some of the questions that interest you may soon be here as well! Let’s get right into the topic.
Hello everyone! It’s finally time for the next update! This time, we’re stepping into the deep, unknown dark of the universe, in ‘Deep Space Silence’ update. We’ve learned about some of the new features in the last Dev Friday. If you haven’t read it yet, check it out now: https://iguanamercenary.com/2022/03/18/dev-friday-46-general-fixes-and-changes/. If you did, you know there’s still some stuff to share.
Hello everyone! It’s time to share some great, exciting news!
We’ve reached an agreement with a third party and ‘Sierra Nevada’ is now undergoing a development for Nintendo Switch version. It is in very early stages, however we’re planning to make it available in December 2022. Now, you’ll be able to play your favourite town building western game on Nintendo console!
Hey everyone! Today it is finally time to finish the long series of ‘Tale Tuesday’ articles about indie development. We’ve covered the topic in many aspects, going through general ideas, each stage of development and the final touches. It’s time to finally summarize everything we’ve covered. However, it is not the end of indie development topic yet! We’re still planning Q&A with your questions about indie development. If you have any questions, feel free to send them to us! And now, let’s jump into the summary!